M870
Signature: Assault
A pump shotgun that ends close fights instantly. Useless past a room's length — live in the tight interiors.
- ChokeTightens the shotgun pellet spread for reliable one-shot range.
- LaserTightens hip-fire spread for close-quarters swings.
- Extended TubeMore rounds before you reload — fewer lulls in a drawn-out fight.
- Slug RoundsSingle solid round — turns the shotgun into a short-range rifle with real reach.
The M870 is a doorway verdict. Inside its range nothing survives the first pull — a single well-placed blast ends a fight before it starts. Step past that range and the pellets scatter into a rounding error, so the whole art of the gun is forcing every engagement into the space where it's lethal.
It's the ultimate room-clearer and objective-holder: brutal in the tight spaces, useless in the open.
A heavy pump with a hard reset between shots. The first blast is everything — miss the center of mass up close and the slow cycle hands the enemy the fight.
Deals full damage out to 6m, falls off to its floor by 20m. Fight inside the green and it out-trades; past the red, switch weapons or reposition.
Fast, mobile, forgiving up close — for flanks, rooms, and the swing.
Flat and steady for holding lanes — trade at distance where others fall off.
Hold the choke
Post beside a doorway or a stairwell and let them come to you. Anyone who steps through eats the whole payload before they clear the frame.
Center mass, up close
The tighter the range, the tighter the spread. Wait the extra beat for them to close rather than firing at the edge of your envelope.
Have an exit
The slow pump punishes a whiff. Fight where you can duck back to reload instead of being caught mid-cycle in the open.
Wallet is optional. Collectibles are optional and not required to play. WW3 values shown are estimates and not guaranteed. Prediction Markets are free and have no payout.
